Volksvalley Farm Map mod for FS17.
Version 2.2
Problem with the sawmill fixed. (Patch 1.4)
Various prices adjusted.
Tubes at various bearings. (You could see through)
Some minor adjustments.
Hereby I want to introduce to the edited version of Goldcrest Valley Map.
Next I changed to the map:
The main courtyard is a different place from scratch.
All animals are on the farm.
The farm offers a lot of space for more, placeable objects.
Water, seed and fertilizer can be on the farm.
The car dealer has moved into the vicinity of the farm.
Various halls and shelters set up in the yard.
There is a field at the farm.
All gold nuggets were redistributed.
Minor changes in the tiling.
Wheat, barley, canola and landscape textures of Eribus.
Trigger increased for the wood of the sawmill.
All Tour Icons removed.
The reset point down to the yard.
Some minor adjustments.
PDA image renewed.
Credit(s):Original Map: Giants Frucht und Landscape Texturen: Eribus Unterstand: 1LS12 choppedStraw: webalizer Lichtpck: Niggels – VertexDezign Dorset: Weidetor Farmer Andy: SeedMaster, CompostMaster Nils23: Saatgut Lager, Digitale Anzeigen kevink98: Sägewerk, Milchtrigger slowtide63: Sojamilch Produktion, Brettertrigger BlackSheep: AdditionalMapTypes Add Price Table Joerg_B: Große Halle Blacky_BPG: GasStationExtended, Buy on Silo Trigger Marhu: CombineStrawFix GTX Mods: Multi Storage Shed auwgl: Bio Diesel Produktion TyphoOn: BGA für Kleinbetriebe kevink98/Marhu: Fabrikscript nico1410: CooperativeBiocer steve1912: Schild Xentro: FillablePalletFix
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