Saxonia Map mod for FS17.
Hello ladies and gentlemen,
So now it is time. After several weeks of indefatigable tinkering, despair, but also a time when Marhu.net became almost my second family and Google my second boyfriend, I finally managed to present my first public map for everyone.
The map is based on the 4x of Kastor. A few highlights have been used to breathe life into the map. There are 4 outer bearings, all of which can be seen as separate and independent bearings. Each tank has a tank. There is also a car farm and a tank on the farm.
Directly in the yard are the stables for cows and pigs, the sheep can be found in the northern direction in the immediate vicinity of the farm.
Water is available at the cow and sheep farm and can be obtained free of charge at these locations. Further water connections exist in the industrial area at the sugar plant, as well as on the site of plant and seed production. In both of the last mentioned objects the water is payable.
For all friends of placable mods, I have created several blank industrial surfaces. So one is not forced to turn off its mods in the field.
There are 5 active and 4 usable train tracks installed. On two routes there is in each case a transfer station, where for technical reasons you can not immediately transfer to the train, but at least unload and immediately load with the train. You only have to change to the train.
The fifth route was planned for the transport of livestock from the cattle trader to the stables, but the project still failed due to a lack of livestock.
There are 57 fields, the smallest is about 2 hectares, the largest is 161 hectares. So all sizes are available and offer something for every taste. In the large field, I have switched off the missions, as the first fruit is always potatoes planted in the field. With the original potato harvester from Giants you need weeks until the field is empty.
A big thank you goes to sushidelic and player11 for the grandiose support and advice in the map building. Also a big thanks to my two test players, Mik and wegerenz. Without these 4 people I would never have come so far with the map.
Here is an overview map of the map.
Credit(s):Giants Scripts: Marhu/kevin98 Blacky Objekte: Kastor: Fermenter Silo, Holzhacker, Futtermischer Pack Marhu: Fireplace kevink98: MilchTrigger (Abholung und Verkauf), Güllelager Arii: diverse Objekte slowtide63: Soja-Milch Produktion farming2001: Kapelle mit GLocke HarryBo: Tankstation Nils23: Digitale Anzeigen Spieler11: Flughafen, Straßenbahn Nick98.1: Straßenschilder auwgl: Bio-Diesel Raffinerie San_Andreas: HoT Seeds & Fertilizer Produktion Mod_Toaster: Schweinefutterlager, Heizkraftwerk für Hackschnitzel und Silage GTX Mods: Multi Storage Shed atze1978: Strassenbaukasten ema1987: Saatgut- und Düngerlager HenkieNL: Balestorage Katsuo: Biomasselager Niggels Beleuchtung Farmerahner: Berg 3D VASZICS: Strassenpack mit Brücke Bauer heini: Shell Tankstelle AKA_Boroda Joa: Zuckerwerk CREDITS Flughafen und Straßenbahn Modname: Maschendrahtzaun Autoren: 112TEC Modname: Strassensystem Autoren: atze1978 Modname: Gehweg Autoren: Luculus Modname: Gebäude,Fahrzeuge Autoren: BernieSCS Modname: Schranken Autoren: BlackyBPG Modname: Fahrzeuge Autoren: EKKI Modname: Beleuchtung Autoren: LKXstudios Modname: Radarturm Autoren: Rummelboxer Modname: Deco Autoren: From Holland Modding Technische Unterstützung und Beratung: sushidelic Spieler11 Testspieler: Mik wegerenz
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