Norge Crest Valley 17 Map mod for FS17.
Version 1.6 ChoppedStraw & animated drinkers
* New: new fruits - spelled, millet and mixed cereals.
* New: Biodiesel refinery installed above field 10.
* New: Biodiesel storage including petrol station installed at the farm.
* New: biodiesel sales including hose filling (OverloadPipe) at the two GAINTS petrol stations.
* New: Seed machines can now be directly refueled during seed production (automatic filling must be activated for this).
* New: Fertilizer machines can now be directly refueled during fertilizer production (automatic filling must be activated for this).
* New: added spelled, millet and mixed grain at all silos.
* New: added spelled, millet and mixed cereals at the sales outlets.
* New: Mixed grain added as pig feed.
* New: CompostMaster now with hose filling (OverloadPipe) for the diesel.
* New: fertilizer production now with hose filling (OverloadPipe) for the manure.
* Bugfix: Floating trees feed mixer.
* Bugfix: Incorrect file names.
* Bugfix: Invisible collision in the large green vehicle hall at the yard.
* Bugfix: AdditionalMapTypes Mod (move-in animations).
Hello friends of the LS 17,
Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.
Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf's system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill - see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grassy area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.
Explanation of additional fruit varieties:
In the following locations - Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool - can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already there and had only to be downloaded in the Ls17 Mod menu.
Credit(s):Mapumbau und teilweißer Skriptanpassung: Pandahma ChoppedStraw: webalizer Lichterpaket: Niggels Grüne Fahrzeughallen: Agrarteam Franken Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert) Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2) FabrikScript 2.0: kevink98, Marhu AdditionalMapTypes Version 1.0.0.3: RC-Devil, Pandahma (Bugfixes) Palettensammler: Marhu (LS15) CompostMaster 2k17: Farmer_Andy Futtermischer Pack: kastor_Ger, Pandahma (Umbau und Anpassungen). Abfüllanlage: Pandahma. HoT Seeds & Fertilizer Produktion: San_Andreas, Pandahma (Umbau und Anpassungen). Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.
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