FS17 – [Fbm Team] Klingenbach V1.4.0.1 Hotfix

[Fbm Team] Klingenbach V1.4.0.1 Hotfix mod for FS17. Changelog V1.4.1 *) Triggers of the two farm silosystems fixed *) Extra version for Seasons players with hay instead of grass There is no need to start a new game. V 1.4.0 Changelog: * Ground under the mountain hall at the court straightened (thanks to Oimel, reported that the shoveling did not work properly there) * Field 5,16 u. 20 bumps eliminated * Bakery - 2 more Schüttgoschen installed to unload all fruit individually (problem with the triggers) * Bakery - roofing of Schüttgoschen and pallet dispensing * Bakery - 3 additional pallet spawn points created at the bread issue * PDA overview again standard (sales points are displayed normally again) * Zuckerfabrik Palettenspawner fixed * Meat production garbage bags removed on pallet spreader (did not produce) * Tipcollis installed in the yard and at the sawmill in the halls * Fixed pallet spurs on the sheep * old shed at the yard, adapted terrain and installed TipColli * StopMilkSale-Script removes there unnecessarily ---> an entry in the UserAttributes is enough to stop the milk sales * Trees and shrubs between fields removed (F13 & F14, F3, F4, F5) * created own collisions for the shelters at the yard and at the BGA (Hall throws errors in the log when Ridge Body is created) * Collis set in the fences everywhere on the map * Fixed barriers at the entrances (partially moved when saving the map) * Sewage plant liquid fertilizer production screwed back and compost slightly increased * Palettenspawner of all productions realigned (finished pallets are always gespawnt front for better removal) * Fence moved in residential building in the old town (street was very narrow there in the curve) * Floor under the cowshed straightened (the shoveling in the dirt area worked only conditionally) * SnowMask for Seasons adjusted again * Wooden pallets sale price increased * Eggs spawn points fixed (too far back and hard to reach) * Milk filling trigger fixed in the cows (tube was not exactly at the port * !NEW! Dealer space enlarged to the rear, large vehicles and equipment are spawned behind * !NEW! Position of the plants refined (wheat, barley, rape, ....) are more in rank and file * !NEW! Maistextur exchanged and plants also realigned * !NEW! Field paths at the entrance to the farm from field 1 & 2 and removed replaced by asphalted roads (better solution in the long term, I think) * !NEW! Farm silo system installed in the large hall at the farm (storage for all crops, plus lime, compost and pig feed) * !NEW! Grain storage hall at the yard removed and Durchfahrhalle installed with adjoining feed mixing hall * !NEW! Libra moved backwards and replaced with the visually beautiful model * !NEW! Traunsteinersilos removed and replaced with 1 outdoor silo * !NEW! Shed replaced at the yard opposite the hall for another model * !NEW! Own feed mixing hall with the heap system created by Giants (gabs so never in this way on a map) * !NEW! Straw, grass and silage can be bought at the land trade (description on sign has been adjusted) IMPORTANT: 1. Unfortunately, due to time constraints, I did not succeed in adapting the compound food hall for the Seasons Mod, because I have not found any suitable fillplanes for the hall that look good ... As an interim solution, I have made grass, straw and silage purchasable as a bulk material at the land trade, So the Seasons players can start a savegame because of the changes do not require a new savegame later;) 2. Unfortunately, I have not received an answer because of the server error, so this was not fixed ... I'll look back there again.

Credit(s):
Giants Software GmbH Publisher: Forbidden-Mods.de Map by: skydiver2103 [FBM Team]

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