Biggest in The World Excavator mod for FS17.
This excavator consumes fuel and produces gravel and then unloads it into the new gold wash factory. which produces sand and gold
Changelog :
Version 1.4 :
I finally got it gold
washing plant produces gold pallets
liguei todas luzes do baggger
increased speed of the machines. washing plant10000 / h, bagger 50000 / h
version 1.3 :
night lights always on
version 1.2
escavator:
removed invisible display ,triggers not used
green pipe light fixed
imput fuel only
replace output sand for dirt
add mod gold whashplant 2.0 :
add ramp add bucket
larger imput triggers , capacity work velocidty
added sellpoint sand dirt "gold"
sand dirt is worth 0. gold 1000
unfortunately the mod more materials does not have fillplane gold. I replaced with straw.
minor fixes :
added bagger scrrpt,It does not work for study alone.
replace sand dirt icon more materials mod
03 Feb 05:48
Version 1.2
changelog :
version 1.2
escavator:
removed invisible display ,triggers not used
green pipe light fixed
imput fuel only
replace output sand for dirt
add mod gold whashplant 2.0 :
add ramp add bucket
larger imput triggers , capacity work velocidty
added sellpoint sand dirt "gold"
sand dirt is worth 0. gold 1000
unfortunately the mod more materials does not have fillplane gold. I replaced with straw.
minor fixes :
added bagger scrrpt,It does not work for study alone.
replace sand dirt icon more materials mod.
install: unzip the files: FS17 AAA_More_Material_v1_5 and FS17 placeable sandescavator fs17_washplant_placeable_ModLandNet in the folder
C: \ Users \ ........... \ Documents \ My Games \ FarmingSimulator2017 \ mods
v 1.4 gold pattets finally working!!!!!!!!!
I changed the scripts of more mod material to run with gold
gold pallets are working
attention map editors
I'm summoning a battery of tests with the machine
goal: enable the bagger script
Explanation: I do not understand very well the script LUA, this script controls the excavator as a remote control on the map gift of caucasus speed of the rotor, movement of the gindaste, and even the triggers of discharge are controlled by this script.
instructions: basically you should put the backhoe on the map with the giants editor and activate the bagger script.
the excavator is in FS17_sandescavator_placeable / excavator / excavator.i3d do not use the excavator edited.
in C: \ Users \ fabricio \ Documents \ My Games \ FarmingSimulator2017 \ mods \ yourmapa edit modDesc xml
in <l10n> type it
<text name="bagger"><en>Quarry</en><de>Steinbruch</de><ru>??????</ru></text>
<text name="selectBaggerFillType"><en>Select mining filltype:</en><de>Wählen Bergbau fillType:</de><ru>??? ????????:</ru></text>
in <extraSourceFiles>
<sourceFile filename = "maps / scripts / Bagger.lua" />
do not forget to put the bagger script in maps / scripts /
in the tests that I did the night lights are working. script is active on map gift of caucasus
feel free to comment your doubts let's use this furum to share knowledge and learn more.
Credit(s):Model: gift of caucasus map Texture: gift of caucasus map Script: vnsfdg2 Idea / Concept: fabriciosscorza Testing: fabriciosscorza Other: fabriciosscorza
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