Category: FS17 Buildings / Objects
Information: Objects set using Giants Editor (6.0.3 or later) Objects are compatible with FS 15 Models have no errors Clipdistance is set to 300 After downloading, read the file “text”
Ao Texture Specular/normal map Must be placed in Giants Editor. Model: gamerhzs Texture: gamerhzs
North German House mod for FS17. This object needs to be inserted with the GE much fun with it. PS this is my first attempt more volgen noche and dan synonymous with AO texture....
Slow Hall Extendable mod for FS17. This placeable Hall is freely configurable in game. To find the triggers you can turn on the help function. All functions are then displayed in the help window...
Electrical box Must be placed in Giants Editor! Model: gamerhzs Texture: gamerhzs Idea / Concept: gamerhzs
Road Barrier mod for FS17. This is placeable road barrier with open/close animation. Widths: 4 m, 5 m, 6 m Price: 2000 €
Hydraulic Ramp for your map and to be placed using Giants Editor. This is not a Mod. This object can be used in building maps for Farming Simulator.
Support for Timber Assortment mod for Fs17. An old concrete foundation, one with an embossed rail, the second for an extension of the storage. Serves for storing logs. See the logging technique section. The...
Bram Pack mod for FS17. Information: Objects set using Giants Editor (6.0.3 or later) Objects are compatible with FS 15 Models have no errors Clipdistance is set to 300 After downloading, read the file...
Fermenter 5000 – (Fermenting Silo) mod for FS17. GIANTS UPDATE 1.4.4 Required Version 1.5 Factory Script v 2.1.8.1 & Additional Triggers v 1.1.0 – By kevink98 Static laser updated: This version includes a new...