Ostfriesland Map mod for Fs17.
After I managed to do more within 3 days of vacation than in the past 3 months, and with the prospect in the next time not to be able to dispose of comparable time, ihc decided me to a first beta release.
This is also expressly only a beta version to sniff and look, there are various components not yet included or, for error-freeness tested.
Primary affected:
gameplay:
Silos, animal breeding + supply, straw + disposal are not yet tested and without a functional guarantee
Scripting + Animation:
Here are the only map-based LOG errors so far, after my animation has shattered XML in the meantime.
I have no time (and so far little experience) with the Thgema scripting and animation, which is why Topre still have no function (until then but without collision), also missing useful known extension (SDK, Chopped Straw, etc)
City area still i.d. construction phase:
The title says it all, the urban area has only just begun, including commercial area and not yet available harbor area
Short description of the map:
(Not claim to 100% correctness) area of the district Westermarsch / Stad Norden in Ostfriesland with> 80% Feldanteil including typical and the area corresponding greenland portion.
(Not tested), 1x BGA (former farm), 1x pig breeding, 1 sheep keeping near the dyke)
Animal dealer = butcher in town, in addition, at the respective establishments in the marked purchase zones
Terrain aware z.T. (The area is already flat enough), a landscape with corners, edges as realistic as possible (where already finished) and with smaller green areas with drainage (mowing with feeling recommended ...)
Otherwise: If you notice a few altered textures, or an adapted plant density - here I played around a little to get as realistic a result as possible. The card is running smoothly on a medium gamers environment, but is certainly not for old-age computers.
All in all, I took the first steps to a wish card, and my abilities to build happiness in the course of the creation, which is certainly noticed in one place or another. Should I ever have too much time, I will certainly take care here.
Disclaimer:
I am a private user and have made this card primarily for me, which is why it is not charged for, and can not be uploaded, disseminated or otherwise made available in another place, without the explicit permission of the author, in the same or similar form.
My initial and amateurish first steps resulted in the fact that the contents used here were combined from different sources. I would like to expressly state that I have not asked all the rights, so I would like to ask all authors concerned here to get in touch with me as soon as they do not allow them to be used on this card. Since I will have no time to adjust, the card is then taken again offline.
About feedback I am very happy, but will not be able to directly to all error reports
Of unrealistic and unsuitable adaption desires, however, I, however, forbid. Sorry, but behind the Deich there are neither forests nor sawmills (only in 10-15km distance ...).
If anybody has any serious interest and corresponding expertise, "Gaps", especially Animation + Scripting, want to take care, please ask.
In this sense, first thanks and have fun!
Credit(s):Modell: Diverse Textur: Script: Idee / Konzept: Mr7Green Tester: Sonstige:
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