FS17 – Fertlizer & Seeds Production Final Fixed

Fertlizer & Seeds Production Final Fixed mod for FS17. Seeds & Fertilizer Production Final Fixed Changelog: - something revised - newest Scripts HOTTOOLS presents: Seeds & Fertilizer Production [placeable] production of fertilizer: needed: -> manure and liquidManure / digistate (max. 40.000 l each) results in:-> fertilizer production of liquidFertilizer: needed: -> fertilizer and water (max. 40.000 l each) results in:-> liquidFertilizer production of seeds: needed: -> fertilizer and crops (max 40.000 l each) results in:-> seeds mixing ratio: 1:1 storage capacity: 100.000 l max. each filling the stations: shovel or tipper; default vehicles are capable of this. emptying the stations: Trailer ... costs: $90,000 for building and $10 per day liquid fertilizer is not producible!

Credit(s):
SanAndreas

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1 Response

  1. christina says:

    Building will NOT empty / dump Dry Fertilizer into a tipper of **ANY** type or size, modded or In-game. Building will STILL not function properly. You can put in Slurry / Digestate, and Dry Manure, and it will make the Dry Fertilizer, but will NOT put it into any trailer or container.